更新时间:2021-04-09 21:10:03
封面
版权信息
Credits
About the Authors
About the Reviewer
www.PacktPub.com
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Preface
What this book covers
What you need for this book
Who this book is for
Conventions
Reader feedback
Customer support
Chapter 1. Creating and Editing Objects
Introduction
Creating and editing 2D geometric shapes
Creating freehand and straight lines
Editing paths using the Node tool
Creating paths using the Pen (Bezier) tool
Creating smooth paths with Spiro Spline
Creating calligraphic shapes
Using the Eraser tool
Creating and editing 3D boxes
Creating and editing text
Clipping
Masking
Path operations
Chapter 2. Editing Colors
Changing fill and stroke color using a palette
Making objects partially transparent
Creating linear gradients
Recreating HAL 9000 using radial gradients
Patterns
Picking and assigning colors with the Dropper tool
Adjusting hue lightness saturation and stroke width using Color Gestures
Different color icon sets using RGB Barrel
Chapter 3. Speeding Up Your Workflow
Autosaving documents
Designing plate rims using Layers
Geometric illusions using Grids
Creating a simple flashlight using Guides
Creating a stylized flower using Snapping
Leaflet design using Align and Distribute
Creating your own custom color swatches
Creating your own color palette
More time-saving tips
Importing drawings from OpenClipArt
Chapter 4. Creating and Editing Clones
Drawing clock dial markers using clones
Drawing a colorful grid of tiled clones
Changing icon colors using tiled clones
Drawing clock dial markers using tiled clones
Creating halftones using tiled clones
Creating a bokeh effect using tiled clones
Creating a kaleidoscopic pattern using tiled clones
Drawing a tree with cloned leaves using the Spray tool
Clipping with clones
Chapter 5. Live Path Effects
Bending paths
Using Pattern Along Path
Using Envelope Deformation
Interpolating sub-paths
Stitching sub-paths
Creating gears
Creating hatches (rough)
Sketching shapes
Constructing grids
Creating rulers
Creating knots
Generating VonKoch fractals
Chapter 6. Extensions
Setting Color Markers to Match Stroke
Using Whirl
Rendering 3D polyhedrons and wireframe spheres
Rendering barcodes
Rendering calendars
Using Render Grid Cartesian Grid and Polar Grid
Rendering spirographs
Rendering L-systems
Rendering functions and parametric curves
Rendering printing marks
Playing "connect the dots" with Number Nodes
Creating irregular edges
Chapter 7. SVG Filters
Blurring
Creating irregular edges using filters
Using lighting effects
Creating a red wax seal
Creating a brushed steel effect
Creating a water surface effect
Filtering all objects in a layer
Creating your own filter from scratch
Chapter 8. Putting it All Together