更新时间:2021-07-14 10:04:43
封面
版权页
Credits
Preface
Part 1. Module 1
Chapter 1. Introducing Swift
Chapter 2. Building Blocks – Variables Collections and Flow Control
Chapter 3. One Piece at a Time – Types Scopes and Projects
Chapter 4. To Be or Not To Be – Optionals
Chapter 5. A Modern Paradigm – Closures and Functional Programming
Chapter 6. Make Swift Work For You – Protocols and Generics
Chapter 7. Everything Is Connected – Memory Management
Chapter 8. Paths Less Traveled – Error Handling
Chapter 9. Writing Code the Swift Way – Design Patterns and Techniques
Chapter 10. Harnessing the Past – Understanding and Translating Objective-C
Chapter 11. A Whole New World – Developing an App
Chapter 12. What's Next? – Resources Advice and the Next Steps
Part 2. Module 2
Chapter 1. Welcome to the World of Swift
Chapter 2. Building a Guess the Number App
Chapter 3. A Memory Game in Swift
Chapter 4. A TodoList App in Swift
Chapter 5. A Pretty Weather App
Chapter 6. Flappy Swift
Chapter 7. Polishing Flappy Swift
Chapter 8. Cube Runner
Chapter 9. Completing Cube Runner
Chapter 10. ASAP – an E-commerce App in Swift
Chapter 11. ASAPServer a Server in Swift
Part 3. Module 3
Chapter 1. Taking the First Steps with Swift
Chapter 2. Learning about Variables Constants Strings and Operators
Chapter 3. Using Collections and Cocoa Data Types
Chapter 4. Control Flow and Functions
Chapter 5. Classes and Structures
Chapter 6. Using Protocols and Protocol Extensions
Chapter 7. Writing Safer Code with Availability and Error Handling
Chapter 8. Working with XML and JSON Data
Chapter 9. Custom Subscripting
Chapter 10. Using Optional Types
Chapter 11. Working with Generics
Chapter 12. Working with Closures
Chapter 13. Using Mix and Match
Chapter 14. Concurrency and Parallelism in Swift
Chapter 15. Swift Formatting and Style Guide
Chapter 16. Network Development with Swift
Chapter 17. Adopting Design Patterns in Swift
Appendix A. Biblography
Index